[LMB] OT: Puzzles

Raymond Collins rcrcoll6 at gmail.com
Tue Jan 11 06:44:53 GMT 2022

There were a series of mysteries that took place in a fantasy universe. The
writer discussed how he had to create a set of rules. One story had a
victim being propelled out of a second story window by a ball of light. And
yet, No evidence of magic being used in his murder.

On Mon, Jan 10, 2022, 1:36 PM Joel Polowin <jpolowin at hotmail.com> wrote:

> Howard Brazee <howard at brazee.net> wrote:
> > A requirement for all mysteries is for the reader to know the rules.
> > In F&SF, those include the rules of how that universe works.
> Or at least that's what is now considered appropriate for a "fair"
> mystery, one in which the reader has a chance to solve the puzzle along
> with the detective / protagonist.  I seem to recall Asimov describing
> that while writing about some of his own stories.  Most of the Sherlock
> Holmes stories are resolved with information that isn't given to
> the reader until Holmes explains things after the arrest, and I tend
> to think of them as adventures rather than mysteries on that basis.
> "I observed that the stone of the bridge had been chipped" and so on.
> Joel
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